{"created":"2023-05-15T12:37:03.699532+00:00","id":452,"links":{},"metadata":{"_buckets":{"deposit":"183b9502-e817-4e2e-a9e8-c38d4ef38535"},"_deposit":{"created_by":2,"id":"452","owners":[2],"pid":{"revision_id":0,"type":"depid","value":"452"},"status":"published"},"_oai":{"id":"oai:tamagawa.repo.nii.ac.jp:00000452","sets":["7:28:120"]},"author_link":["2436","2437","2438","2439"],"control_number":"452","item_2_alternative_title_12":{"attribute_name":"英訳タイトル","attribute_value_mlt":[{"subitem_alternative_title":"Construction of Strategic Action Model for Goal Oriented Ball Game and its Evaluation:Case study in J league game analysis"}]},"item_2_biblio_info_4":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2015-03-31","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"20","bibliographicPageEnd":"21","bibliographicPageStart":"15","bibliographic_titles":[{"bibliographic_title":"玉川大学学術研究所紀要"}]}]},"item_2_description_2":{"attribute_name":"抄録","attribute_value_mlt":[{"subitem_description":"In a soccor game, a player keeping a ball decides a pass course that can reach a same team player depending his/her intuition. But the ball passing is a physical phenomenon and it should be explained more rationally. But an algorithm for the pass course decision is not known in a computational sense. So, in this study, we examined a superior domain model as a player reachable area based on a real game data, and proposed an extension of the model to explain actual player behavior. As the proposed model quantitatively evaluates a defense crack and/or a possible pass and running in of an offence player,we may be able to estimate a tactile player action by rational criterion.","subitem_description_type":"Abstract"}]},"item_2_publisher_13":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"玉川大学","subitem_publisher_language":"ja"}]},"item_2_source_id_5":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"1341-8645","subitem_source_identifier_type":"ISSN"}]},"item_2_version_type_7":{"attribute_name":"著者版フラグ","attribute_value_mlt":[{}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"大森, 隆司"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"山田, 信幸"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"国見, 保夫"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"菅野, 直敏"}],"nameIdentifiers":[{}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_date","date":[{"dateType":"Available","dateValue":"2020-06-26"}],"displaytype":"detail","filename":"11_2014_15-21.pdf","filesize":[{"value":"830.0 kB"}],"format":"application/pdf","licensetype":"license_note","mimetype":"application/pdf","url":{"label":"11_2014_15-21.pdf","url":"https://tamagawa.repo.nii.ac.jp/record/452/files/11_2014_15-21.pdf"},"version_id":"dde5a642-e858-4cee-b916-2139871d86ef"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"goal type ball game"},{"subitem_subject":"tactical behavior"},{"subitem_subject":"computational model"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"departmental bulletin paper"}]},"item_title":"ゴール型ボールゲームの戦術行動モデルの構築と評価 ―Jリーグにおけるゲーム分析を事例として―","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"ゴール型ボールゲームの戦術行動モデルの構築と評価 ―Jリーグにおけるゲーム分析を事例として―","subitem_title_language":"ja"}]},"item_type_id":"2","owner":"2","path":["120"],"pubdate":{"attribute_name":"PubDate","attribute_value":"2015-06-05"},"publish_date":"2015-06-05","publish_status":"0","recid":"452","relation_version_is_last":true,"title":["ゴール型ボールゲームの戦術行動モデルの構築と評価 ―Jリーグにおけるゲーム分析を事例として―"],"weko_creator_id":"2","weko_shared_id":-1},"updated":"2023-07-20T02:19:20.797954+00:00"}